Jamstix 3 RC1 - Now Available

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Ralph @ Rayzoon
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Jamstix 3 RC1 - Now Available

Post by Ralph @ Rayzoon »

It's in the Options panel.
Ralph
Rayzoon Technologies LLC
Studiolodge
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Jamstix 3 RC1 - Now Available

Post by Studiolodge »

Hi Ralph

I'm re-posting this as it seems you might have missed it first time round



Finally free again to check out B14

Many thanks for implementing this feature

Can you please give an example of the layout for the string of variable Hats that JS3 will draw from

I mean how will it look in the JS.ini file

Are the variables(midi Note numbers) separated by commas or colons etc

Many Thanks
BitFlipper
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Jamstix 3 RC1 - Now Available

Post by BitFlipper »

Ralph [RZ] wrote:It's in the Options panel.
This reminds me... I have already emailed a bug report on this a few versions ago, but I just want to make sure this problem is known:

Every time I upgrade to a newer version of JS3, it forgets this setting and reverts back to the default setting. So when you have something like Battery 3 loaded, it doesn't load it again and you lose all of your settings since you have to first tell JS3 to use 16 outputs again, and then re-load Battery 3 from scratch.

I guess this is fine in a beta, but I am sure this will annoy a lot of people if this happens in a non-beta.
Ralph @ Rayzoon
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Jamstix 3 RC1 - Now Available

Post by Ralph @ Rayzoon »

An example is shown in the manual on page 62:

[Superior Drummer]
ClosedHatSet=42,61,62,63,64,65
Ralph
Rayzoon Technologies LLC
Flexinoodle_
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Jamstix 3 RC1 - Now Available

Post by Flexinoodle_ »

May have been mentioned before
Only just started using v3 but the mixer slider goes 1 pixel too far up and one pixel too far down (yes i'm working on a skin)

Cheers
Flexi

Edit* For the record you should make { 0_channel_p.bmp } an odd number of pixels in height (Y axis)
This way it is easier to have a centre line when skinning (I know it's not officially skinnable but still this will help with skinning)

Edit2* You already have the alpha code in place for the knobs can we have { 0_channel_p.bmp } .png with alpha support too please (So we can put a shadow on it easily)

Cheers
Studiolodge
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Joined: Fri Nov 04, 2005 11:17 am

Jamstix 3 RC1 - Now Available

Post by Studiolodge »

Ralph [RZ] wrote:An example is shown in the manual on page 62:

[Superior Drummer]
ClosedHatSet=42,61,62,63,64,65
Thanks Ralph

If all else fails then consult the manual
harphunt_
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Jamstix 3 RC1 - Now Available

Post by harphunt_ »

"Any end in sight?" he asked, hoping not to upset the developer.

peace
Ralph @ Rayzoon
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Jamstix 3 RC1 - Now Available

Post by Ralph @ Rayzoon »

No, we're having some unexpected issues with the new stock kit that are holding us up a bit :roll:
Ralph
Rayzoon Technologies LLC
Flexinoodle_
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Jamstix 3 RC1 - Now Available

Post by Flexinoodle_ »

Ralph i have opened a couple of the .js3gui files
Are these editable ?
Just wondering if i can use these to change placement and color fonts and stuff (I haven't looked into them too much because you told me that JS3 is not full skinnable, So just wanted to check here with you before blowing my install up)

Cheers
Ralph @ Rayzoon
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Jamstix 3 RC1 - Now Available

Post by Ralph @ Rayzoon »

You can edit the files but, naturally, incorrect settings can yield undesired results. It won't blow up your install, just runtime.
Ralph
Rayzoon Technologies LLC
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