Audio glitches with JS3 in Sonar on Vista
Posted: Wed May 12, 2010 4:12 pm
Hi Ralph and all....
I must first say what a great new interface JS3 has and what useful new tools have been added to make the creation of songs that much easier.
However, I've been experiencing split second audio glitches like a needle going over a scratchy vinyl record (remember them) about every 10 or so bars, which renders the drum track unusable.
I have read the FAQ posted on this subject and have tried everything suggested in it - from reducing dynamic realism to min; increasing pre-buffer to max 128k and voice reduction. No improvement.
I've played through most all of the song pre-sets supplied and some of my own creation. The only thing I noted here is that those song pre-sets that mainly use Jamcussion don't glitch.
I've deleted the JS3 tracks in Sonar without closing the project and inserted JS2 instead to play the same songs - and NO glitches. So it's not the way I've set up the Sonar project.
The drain on CPU is exactly the same for both - no more than 4%, so my computer is hardly being taxed. It's a Pentium Dual Core Quad with 3Gb.
I've never had the problem with JS2, so this is definitely something to do with JS3. Could it be something to do with certain of the sound samples ?
I didn't use the migration tool because its name implied that it would move my JS2 packs and I knew I wanted to keep that intact in case I had problems with JS3. Instead, I copied and pasted sounds into JS3 folder.
I searched these forums without success. I'm hoping Ralph that you might have other suggestions or maybe other users with same/similar setup as mine is experiencing the same and just haven't posted.
My fingers are crossed and I'm going to stay positive.................. ?
I must first say what a great new interface JS3 has and what useful new tools have been added to make the creation of songs that much easier.
However, I've been experiencing split second audio glitches like a needle going over a scratchy vinyl record (remember them) about every 10 or so bars, which renders the drum track unusable.
I have read the FAQ posted on this subject and have tried everything suggested in it - from reducing dynamic realism to min; increasing pre-buffer to max 128k and voice reduction. No improvement.
I've played through most all of the song pre-sets supplied and some of my own creation. The only thing I noted here is that those song pre-sets that mainly use Jamcussion don't glitch.
I've deleted the JS3 tracks in Sonar without closing the project and inserted JS2 instead to play the same songs - and NO glitches. So it's not the way I've set up the Sonar project.
The drain on CPU is exactly the same for both - no more than 4%, so my computer is hardly being taxed. It's a Pentium Dual Core Quad with 3Gb.
I've never had the problem with JS2, so this is definitely something to do with JS3. Could it be something to do with certain of the sound samples ?
I didn't use the migration tool because its name implied that it would move my JS2 packs and I knew I wanted to keep that intact in case I had problems with JS3. Instead, I copied and pasted sounds into JS3 folder.
I searched these forums without success. I'm hoping Ralph that you might have other suggestions or maybe other users with same/similar setup as mine is experiencing the same and just haven't posted.
My fingers are crossed and I'm going to stay positive.................. ?