Jamstix 3 Information

Use this forum for general discussions and questions about Jamstix
jimgue_77
Posts: 25
Joined: Sat May 30, 2009 8:46 pm

Jamstix 3 Information

Post by jimgue_77 »

Looking awesome Ralph! :D

Is the learning curve expected to be steep from 2.5 to 3? Reason asking is I haven't dove deep into 2.5 and wondering if I should just wait to learn 3 (if its due out soon). Thanks, Jim.
Ralph @ Rayzoon
Site Admin
Posts: 5851
Joined: Wed Jan 02, 2008 6:24 pm

Jamstix 3 Information

Post by Ralph @ Rayzoon »

I'd say the learning curve from 2.5 to 3 is minimal. The basic concepts are the same. However, if you can wait then that may be best. You could also jump in with the JS3 beta, which will be out in a few weeks.
Ralph
Rayzoon Technologies LLC
Harley_
Posts: 6
Joined: Fri May 01, 2009 12:04 pm

Jamstix 3 Information

Post by Harley_ »

"I'd say the learning curve from 2.5 to 3 is minimal."
That is a good thing,Ralph :P

How about if one could choose from 2 main diferent color themes,?..

Best regards
Ralph @ Rayzoon
Site Admin
Posts: 5851
Joined: Wed Jan 02, 2008 6:24 pm

Jamstix 3 Information

Post by Ralph @ Rayzoon »

At this time we're just trying to get the darn thing done and out the door :)
Skinning will be revisited in JS4.
Ralph
Rayzoon Technologies LLC
bradbush
Posts: 40
Joined: Mon Sep 03, 2007 8:39 pm

Jamstix 3 Information

Post by bradbush »

That song structure deal is one of the best features you have ever done Ralph.
gmon72
Posts: 70
Joined: Wed Mar 02, 2005 10:54 am

Jamstix 3 Information

Post by gmon72 »

Songbuilder looks awesome. Nice feature.
acabreira
Posts: 94
Joined: Fri Aug 26, 2005 4:00 pm

Jamstix 3 Information

Post by acabreira »

Hi Ralph. I have some observations and suggestions based on my now long term experience with JS which could be late, but since I´m working on songs right now that have showed me exactly what I wanted to see improved in JS workflow, here they go. There are some parts that were obviously not planned initially for JS 2 release that has added great dimension to the way it works but are very unorganized as well, and the most important to me seems to be the customization of style. The 'Extract from other style' feature is the one I´m using all the time, since although not being a drummer, I have a concept of what kind of drums I want in my song that are not filled by any preset style or drummer. Let me tell you some things I would like to improved an that probably are not difficult to do since the code is probably already there:

1) About the Fill system, I thought about a preset system. I tell you that because most of the time I would like to use fills as breaks more than accents so you could set for each bar a preset like ´calm´ or ´busy´ and whenever you compose a fill in this bar, it would compose with the settings that were saved as presets. I really miss a ´save fill settings´like feature an this implementation would be even nicer than than a ´save´ only option.

2) About the Accents system:

a) Although I don´t find the actual accents system very useful at the current state, it´s because of the lack of a few parameters and actual unification of the elements. I like using ´Tom´ and ´Late Tom´, but I always have to edit their velocity later because I don´t want a full tom embellishment, but a softer tom in ballads and slow blues as a full velocity tom breaks the mood of the song to me. A simple ´power´ parameter would solve it.

b) Many brain elements that can be extracted from styles are repeated for obvious reasons, but since they were unhidden and can be extracted, they could be unified. Instead of an extraction fro other style, there could be an ´add accent element´ or something like that where you could see all available elements with their descriptions and add them. This would be great improvement to customizability of parts.

c) I believe for most of these elements, a power and a bias slider would be great. For instance, most of the times I want to use open hats in the end of the bar only and I have to remove some of the early open hats because of the lack of a bias slider. Many other elements would benefit from these sliders too.

3) The same point about the accents would be useful for the goove elements as well. I´m into a blues composition in which I´m using shuffled kicks but velocity 100 doesn´t sound best to me. A simple power slider would do a great job, as much as a bias slider for funky hats and open hats amongst others.

This is the kind of unification I would expect in Jamstix parameters. One would say it would clutter the interface with too many sliders. I say we would get used to it very soon as maybe less elements would be needed to accomplish the same variations.

There are other little improvements that could be made as well. It´s all about my own workflow, and I´m interested to hear if anyone else would benefit from these changes. They´re not conceptual changes, only additions to what´s already present. I love Jamstix, my drum tracks are much better than before, but I visualize my drum tracks in specific ways that cannot be automatically created by JS yet, mostly because of a few missing sliders. These apparently small additions would help those who are not drummers like me but have a consistent idea of what is wanted from the drum track.

4) I find myself using ´Classic Kick/Snare Controls´ because it gives me the most control of the groove, and the bias/power that I miss in other elements is essentially built-in. The groove aspect of the brain is where I work the most. In factr I reach better accents variation with elements in the groove than in the accent tab itself. ´Choked hats´ could be an accent element, but it´s not, only a groove one. ´Shuffle Kick´ also, ´Funky Hats´ too. It force me to make my parts ´x´ bars 1 repetition to use groove elements as accents. But for unification, I believe these groove elements should be added as accent elements too. This way I could compose a 4 bar x repetitions for instance and still reach the same variations, but then it would have the advantage of structuring my song better, for many times I´d want to use 2 bars as base for my parts instead of 1. And if I use the Groove Importer, I lose the ´probably´ feature of the classic controls, and these I don´t want to miss.

So what I´m proposing is leaving the embellishments for accents and using ´Groove´ for, well, the groove. Or at least having the options to choose where to set these elements. One could use ´open hats´ in groove for having hats based groove idea but all the kick embellishments in accent tab, or the opposite. That would guarantee a more versatile composition system.

5) The ´Feel´ element could be ´addable´ too. As I like to start my grooves from scratch, If I choose style/drummer ´silent´, I don´t have feel variations.

6) I believe ´Redirection´ could use ´power/bias´ sliders too. I can redirect hats to low cymbals, but I want to redirect to low ride or low tom too. And most of the times I will want to redirect only to the end of the bar. Also would be interesting if we could use more than one redirection. You see a small shift in the paradigm would substitute many elements as well.
For instance, instead of using a ´broken hats´ element, I could use a redirection of ´hihat´ to ´silence´ but biased towards the beginning of the bar. Then another redirection of ´kick´ to ´tom 5´ but only in the last beats of the bar, since substituting the first kick for a tom makes no sense at all most of the times. If an ´open hihat´ were added as a destination for redirection as well, groove elements like ´open hats´ would be redundant also.

I´m sorry for the long post. It´s a synthesis of my experience in using Jamstix since version 1 and loves it. The fact is that I´m not a preset guy, I like to create everything from scratch and then enrich the creation little by little. I fell that jamstix does a better automatic job in funky/busy styles than in slow blues/ballad ones. And I´m into slower blues/rock lately and editing almost everything JS creates by hand, mostly velocity of items and removing downbeat items, so my ideas.

To my belief, the options that were added through jamstix 2 releases like ´extract from other style´ look for this unification. I would also love to see a classic ´Toms Control´ as in Jamstix 1 the same way it was implemented in JS 2. I still find little options for creation of tom grooves or accents, the ´Tom Groove´ Element could have some more options too.

Thanks for the fantastic product, Ralph. I´m the first buyer of Jamstix 3 for sure, and have a strong belief in your efforts to make this - which is already the definitive virtual drums product - even better.
BitFlipper
Posts: 56
Joined: Fri Dec 16, 2005 12:03 pm

Jamstix 3 Information

Post by BitFlipper »

Ralph,

Looks awesome!

One suggestion: Personally I don't like to start my songs on measure 1, in case I ever decide to increase/decrease the intro length. Sometimes in a complex song, it is not always possible to easily shift the whole song over (some plugins contain embedded sequencers etc).

So, I think it would be helpful if you also add a (S)ilence type part to the songbuilder. Then it can be added in front of the intro and its length can easily be changed to shift the whole Jamstix song.

Alternatively, maybe Jamstix can have a global "Song Start Measure" for a song.

Another suggestion... I did not read through the whole thread so maybe this was mentioned already: Jamstix needs a proper Undo/Redo mechanism. I develop plugins myself so I know that it is not always possible to intercept the Ctrl-Z and Ctrl-Y keystrokes, but a pair of Undo/Redo buttons somewhere on the UI will work very well. I am aware of the restore point feature, but it is only useful if you remember to continuously click the save button.

Anyway, I can't wait to get my hands on JS 3, this looks awesome!
Ralph @ Rayzoon
Site Admin
Posts: 5851
Joined: Wed Jan 02, 2008 6:24 pm

Jamstix 3 Information

Post by Ralph @ Rayzoon »

Acabreira: thanks for the input, I'll see what we can do.

BitFlipper: the 'Intro' is a silenced part with a transition fill. Why not just adjust the length of the intro part to fit your relative song start?
Ralph
Rayzoon Technologies LLC
BitFlipper
Posts: 56
Joined: Fri Dec 16, 2005 12:03 pm

Jamstix 3 Information

Post by BitFlipper »

Ralph [RZ] wrote:Acabreira: thanks for the input, I'll see what we can do.

BitFlipper: the 'Intro' is a silenced part with a transition fill. Why not just adjust the length of the intro part to fit your relative song start?
Ralph,

Yea that sounds like it would work.

What about the Undo/Redo suggestion? It would really help with experimentation since right now it is a pain to make a few changes and then go back to a previous state (the restore point feature is too user-unfriendly for multiple quick changes). A proper Undo/Redo feature will make this much easier to do.
Post Reply